Chris Sweetman
Chris Sweetman is known for his work in Crackdown 3 (Video Game) (sound: designer) (pre-production), Star Citizen (Video Game) (additional sound design) (post-production), Pillars of Eternity II: Deadfire (Video Game) (sound designer: magic), Cuphead (Video Game) (sound designer), Hellblade: Senua's Sacrifice (Video Game) (pre-production sound design), Fortnite (Video Game) (sound designer), Injustice 2 (Video Game) (sound designer: cinematics), Birds Like Us (additional sound designer), Battlefield 1 (Video Game) (additional cinematic sound editor), Mirror's Edge: Catalyst (Video Game) (cinematic sound editor), Paragon (Video Game) (sound designer), Gemini: Heroes Reborn (Video Game) (additional sound design), Lego Dimensions (Video Game) (additional cutscene sound design), Soma (Video Game) (additional sound design), Dirty Bomb (Video Game) (sound designer), Evolve (Video Game) (additional cutscene sound design), Call of Duty: Advanced Warfare (Video Game) (additional audio development) just to name a few!